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Showing posts with the label Germans

Somewhere in Sicily

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I’ve been mulling over some ideas for an introductory Chain of Command scenario and finally got some time to actually play it. Like most wargames CoC is better with a proper scenario and ideal when played as part of a narrative campaign. This scenario is based around the idea that the Germans have lost a truck containing special equipment, secret papers, etc (possibly even a bespectacled boffin in a white coat) all of which are vital to the war effort. Well, the truck has been spotted and both Axis and Allied forces are scrambling to reach it first… yep, you guessed it, they arrive more or less simultaneously! The aim is that this sort of scenario will encourage players to advance and attack rather than just stand back and shoot from afar. Here’s the layout. The truck is blocking the dusty, dirt road between a small church, an olive farm and a vineyard and is approximately in the centre of the table. Allied forces will enter from the East (right) and Axis from the West (left). The Patr...

Crete Campaign: Game Four

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Game four of our exciting "Kampfgruppe von Crete" Campaign sees some of the Australians of  2/1st Battalion diverting from the main attack on Pervolia to tackle a German force holed up in an Olive Oil factory. I got a hefty 13 points of support for this battle and was very tempted to bring along either the Matilda or the MkVI again, but as this action was initially considered to be a sideshow to the main performance, I felt that the scarce armoured resources should be unavailable, at least to begin with. This seemed to fit the narrative best. So my choices were: Additional section of regulars with JL,Vickers MMG & emplacement, Universal Carrier with Bren Team & JL and Crafty Cretans - Stavros the elderly sniper. Dave chose an LG40 recoiless gun & JL. We kept our choices secret as that seems more fun. Morale: I rolled a measly 8 whereas Dave edged ahead with 9. Clearly my Aussies were disappointed to be missing out on the advance to Pervolia! Here's the si...