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Showing posts from September, 2017

Imperial Roman Rally Point

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Here's my latest bit of modelling - a rally point (or objective marker, etc) for my Early Imperial Romans! For War & Conquest it's a rally point, but other games systems often require similar "objectives" or it can just be a nice piece of terrain. The tent is resin, from Grand Manner. The stack of supplies came from Bad Squiddo Games, the shield from Black Tree with the excellent LBMS transfers. MDF base from Charlie Foxtrot. Painting recipe: Tent - Foundry Spearshaft shade, a wash of Agrax, then the shade / mid / highlight, ie the full triad. Supplies - The darker wood was painted Foundry Bay shade, the 'parcels' in Foundry Buff shade, the jar in Foundry Conker Brown shade, the basket in Foundry Butternut shade. Then give the whole lot a wash of Agrax. Then highlight with the original base colour followed by the rest of each triad respectively. Note - for the dark wood just give it a light dry-drush of a light cream like VMC Dark Sand to bring out t...

War and Conquest Weekend (with some Bolt Action too)

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The recent weekend saw a number of us gather at the Bristol Big'uns club venue in Iron Acton for a weekend of War & Conquest gaming organised by Scarab supremo, Rob Broom. Now, rather than try to give you a blow by blow account of all the games, I've taken a few pics so that you can get a flavour of the fun had by all. There were several EIR forces, Dave's Carthaginians (who thrashed my EIR in a warm up game on Friday evening), plus several Successors forces. My first opponent was Barry, a relative newcomer to WaC, fielding his own EIR force. The figures were lovely old Citadel Romans. Our Roman armies close for battle That's a lot of Romans! We had a great game! Neither of us achieved our objectives but Barry edged a win. After a superb lunch (thanks to Barbara :o)) we set to again. And again I was facing more EIR, led this time by Nick. Deployed for battle Nick's Foundry Roman army My EIR decide to take the fight to Nick's men The...