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Showing posts from September, 2016

SAGA - Age of the Wolf Campaign

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At last!!! Orange Dave and I have got our calendars sorted and played the first two rounds of the club Saga campaign which brings me nicely up to date. My faction is a Viking War band led by the indomitable Magnus HÃ¥konsson. I rolled for his traits and got "Learn'd" and "Hard Ruler" - both great for boosting my war band before and after battles, plus the special rule "The Conqueror". Magnus is clearly a man to be reckoned with!! Dave has been busy painting some lovely Foundry figures. The photos are a bit shonky but hopefully you can see how good they are! Some of Dave's lovely Anglo-Danes Game One - I decided to raid the territory of Dave's Warlord, the Anglo-Danish Leofstan the Bastard. The scenario came up as "Scout" so we both cautiously advanced in to an abandoned village. Now, it's been ages since I last played (that's my excuse anyway!) so I was a bit vague about how the game worked, but I soon picked it up. ...

Bolt Action - Germany vs Russia

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With the second edition of the Bolt Action rules almost upon us, Wargames Table chum Steve and I decided to have one more go with first edition! Steve would be fielding his beautiful First Corps Russians whilst I would once again be trying to stem the advance in to Germany with my Panzergrenadiers. Here’s the field of battle. The scenario was simple: German forces must stall the Russian steamroller in this sector long enough to bring reserves up, however this can only be done if the crossroads remain in German hands. So, the usual 6 (or 7) turn game and the winner would be the one controlling the vital crossroads near the centre of the board at the end of the game. Steve and I both decided to commit our entire forces in turn 1 ... no faffing around with reserves here!! First blood went to the Germans as my tank rumbled on to the table and took aim at the only viable target, the Russian sniper in the church belfry... Boom! Steve had an alarming number of troops at his comman...